Caterpillar, Lockheed Martin, P&G Lead Effort to Shape Future of Augmented Reality

As technologies become more prevalent there is often a need to produce guidelines that will ensure standardization. On April 11, a standard was released by UI Labs and Augmented Reality for Enterprise Alliance (AREA). The standard comprises AR hardware and software functional requirements.

These AR functional requirements documents will lead to technology that improves the performance and efficiency for manufacturers in a number of areas, including employee training and safety; factory floor and field services operations; machine assembly, inspection and repair; manufacturing space and product design, according to the groups.

The requirements were initially created through a collaboration between UI LABS and the AREA and delivered through a project led by Lockheed Martin, Caterpillar and Procter & Gamble. Recently, 65 organizations — including industry, AR providers, universities, and government agencies — came together for a workshop to discuss the requirements and offer insights into their challenges and needs in order to further develop the guidelines.

It’s important for any new global ecosystem to agree on a baseline set of requirements. They can act as a benchmark, help to create a shared understanding and language, and provide direction to the Enterprise AR ecosystem.

For Enterprises: AR functional requirements encourage interoperability, make RFPs easier to create, and provide a clear understanding of what is required.

For AR Providers: AR functional requirements clarify what enterprises need to make AR projects successful, which can then be used to influence development roadmaps and future product launches.

AR-assisted assembly supports users in accomplishing manufacturing activities and product assembly processes, by augmenting key workflows and procedures using, where possible, existing technical publication repositories. (Source: AREA.org)

Augmented reality superimposes computer-generated content on a user’s view of the real world, using glasses, headsets or tablets to provide a composite view. Unlike virtual reality, which creates a totally artificial environment, AR retains the existing environment and displays new information on top of it.

>> Read more from IndustryWeek (4/11/17) and Augmented Reality for Enterprise Alliance.

Leave a Reply